GodotOS v1.1: New wallpapers & more!


It's been well over a year and I finally found some time to update GodotOS with a few tiny changes. Enjoy!

  • Added new wallpapers on first start (thanks to lydex256 for making them, and DayNiz for implementing them)
  • You can also set the wallpaper stretch mode (tiling, stretching, fill, etc)
  • The text editor now has word-wrap on by default, shows less useless options when right clicking
  • Fixed a bug where you can click buttons on the start menu while hovering over the start button
  • Took my own advice to reduce Godot's build size, meaning the Windows and Web versions are much smaller than they used to be! The Windows version is now under 10 megabytes (from ~70mb). The web version is around 5.5mb compressed now (from 8.5mb). The Linux build is still big because I went with the default export settings for it.

Aside from those, I also updated the project from Godot 4.2 to Godot 4.4, which changes a bunch of things such as...

  1. The Web version of GodotOS now runs without SharedArrayBuffers - increasing browser compatibility.
  2. The Web version should load faster and has a new loading screen
  3. GodotOS should look a lot less blurry when scaled up
  4. Shaders should compile way faster, leading to less stuttering whenever you see something new

And that's it! Please do consider donating to my kofi if you found this project neat; that keeps me motivated to make free things for everyone to enjoy.

Files

GodotOS_v1.1_web.zip Play in browser
14 days ago
GodotOS_v1.1_Linux.zip 20 MB
14 days ago
GodotOS_v1.1_Windows.zip 8.6 MB
14 days ago

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