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(+1)

Love the idea of this game, hopefully more updates coming soon.

Damn, this seems really cool, and I want to keep playing, but I can't make it past the second guy :(

Maybe I'm just a slow old man, but I found it really hard to hear, process, and remember the exact order the attacks come in. And it's frustrating to have to keep restarting.

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It's definitely not you, the harsh difficulty curve was because I ran out of time, sadly! I was planning on way more but unfortunately I had a different game jam at the same time.

So only 2 fights made it in. I decided to make the latter difficult to give players a bit of a challenge before the game ends. Definitely something I hope to fix in the future with more content and an easier on-boarding, but thanks for playing regardless.

The audio work needs a little bit of work and the inconsistency of the tempo (I assume to throw players off?) is more infuriating than fair.
Otherwise it's a pretty okay idea, but could use a lil polish and flair here and there.

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Thanks for the feedback. The changes in tempo were meant to make the game more like a rhythm game rather than just memorizing directions. I totally get that it's not as intuitive as it should be, and may be too difficult to get used to. Hopefully I can amend some of that and polish the game more in a future update.